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How to Apply Callback Techniques in Python

Callbacks are a fundamental concept in Python that allows for flexible, event-driven, and asynchronous programming. A callback is simply a function passed as an argument to another function, which is then "called back" at a later time to perform a task.

This guide explores how to implement callbacks in synchronous and asynchronous contexts, along with common design patterns like Observer and Strategy.

Understanding the Basics

In Python, functions are first-class objects. This means they can be assigned to variables, passed as arguments, and returned from other functions. This capability is the foundation of callback logic.

Simple Function Callback

Here, greet is passed into apply_operation and executed internally.

def greet(name):
return f"Hello, {name}!"

def apply_operation(func, value):
# 'func' is the callback
return func(value)

# Pass the function 'greet' (without parentheses) as an argument
result = apply_operation(greet, "Developer")
print(result)

Output:

Hello, Developer!

Lambda Callbacks

For simple, one-off logic, you can use lambda (anonymous) functions as callbacks.

numbers = [1, 2, 3, 4, 5]
# 'lambda x: x**2' is the callback applied to every item
squared = list(map(lambda x: x**2, numbers))
print(squared)

Output:

[1, 4, 9, 16, 25]

Synchronous vs. Asynchronous Callbacks

Callbacks function differently depending on whether the main task blocks program execution.

Synchronous Callbacks

The callback executes immediately as part of the main function's flow. This is common in data processing pipelines.

def process_data(data, transform_callback):
results = []
for item in data:
# The callback is executed immediately for every item
results.append(transform_callback(item))
return results

def double(x):
return x * 2

nums = [10, 20, 30]
print(process_data(nums, double))

Output:

[20, 40, 60]

Asynchronous Callbacks

These are used when a task takes a long time (like a network request or file I/O). The program continues running, and the callback triggers only when the task finishes.

import time
import threading

def async_task(on_complete):
def worker():
print("Starting heavy task...")
time.sleep(2) # Simulate delay
result = "Task Finished"
# Trigger the callback once work is done
on_complete(result)

# Run in a separate thread so the main program isn't blocked
thread = threading.Thread(target=worker)
thread.start()

def my_callback(message):
print(f"Callback received: {message}")

async_task(my_callback)
print("Main program continues running...")

Output:

Starting heavy task...
Main program continues running...
(2 second delay)
Callback received: Task Finished

Common Design Patterns

Callbacks are the engine behind several popular software design patterns.

The Observer Pattern

This allows an object (Subject) to notify a list of subscribers (Observers) when an event occurs.

class EventManager:
def __init__(self):
self._listeners = {}

def subscribe(self, event_type, callback):
if event_type not in self._listeners:
self._listeners[event_type] = []
self._listeners[event_type].append(callback)

def notify(self, event_type, data):
if event_type in self._listeners:
for callback in self._listeners[event_type]:
callback(data)

# Usage
events = EventManager()

def log_error(msg): print(f"[LOG]: {msg}")
def email_admin(msg): print(f"[EMAIL]: Sending alert for {msg}")

events.subscribe("error", log_error)
events.subscribe("error", email_admin)

events.notify("error", "Database Connection Failed")

Output:

[LOG]: Database Connection Failed
[EMAIL]: Sending alert for Database Connection Failed

The Strategy Pattern

This allows you to select an algorithm at runtime by passing different callback functions.

class PaymentProcessor:
def __init__(self, strategy_callback):
self._strategy = strategy_callback

def process(self, amount):
return self._strategy(amount)

def pay_pal(amount): return f"Paid ${amount} via PayPal"
def credit_card(amount): return f"Paid ${amount} via Credit Card"

# Swap strategies easily
processor = PaymentProcessor(pay_pal)
print(processor.process(50))

processor = PaymentProcessor(credit_card)
print(processor.process(100))

Output:

Paid $50 via PayPal
Paid $100 via Credit Card

Advanced Techniques: Decorators and Error Handling

Decorator-Based Callbacks

Decorators are essentially wrappers around callbacks. They allow you to modify function behavior dynamically.

def retry_logic(func):
def wrapper(*args, **kwargs):
try:
return func(*args, **kwargs)
except ValueError:
print("Error detected. Retrying...")
# Retry logic could go here
return None
return wrapper

@retry_logic
def unstable_function(x):
if x < 0:
raise ValueError("Negative number")
return x

unstable_function(-5)

Output:

Error detected. Retrying...

Safe Execution Wrapper

When accepting callbacks from external sources, always wrap them in error handling to prevent them from crashing your main application.

def safe_execute(callback, *args):
try:
return callback(*args)
except Exception as e:
print(f"Callback failed: {e}")
return None

def risky_code(x):
return 10 / x

safe_execute(risky_code, 0) # Handles ZeroDivisionError gracefully

Output:

Callback failed: division by zero

Conclusion

Callbacks provide the flexibility needed for modular and responsive Python applications.

  • Decoupling: They separate the "what" (the core logic) from the "how" (the specific implementation).
  • Asynchronicity: They are essential for non-blocking operations like UI events and network requests.
  • Patterns: They underpin powerful architectures like Observer and Strategy.

By keeping callbacks concise and handling errors robustly, you can write cleaner, more scalable code.