How to Resolve Error "CS0254: The right hand side of a fixed statement assignment may not be a cast expression" in C#
The Compiler Error CS0254 is a syntax restriction error related to Unsafe Code and the fixed statement. The message reads: "The right hand side of a fixed statement assignment may not be a cast expression".
In C#, the fixed statement serves a specific purpose: it instructs the Garbage Collector (GC) to "pin" a managed object (like an array or string) in memory so that its address does not change while you are using a pointer to it. To do this, the compiler needs a direct reference to the managed variable. If you use a cast expression (e.g., (int*)myByteArray) on the right side of the assignment, you are providing a calculated value (the result of the cast) rather than the original variable reference required for pinning.
This guide explains how to correctly handle pointer type mismatches inside a fixed block.
Understanding the fixed Requirement
The syntax fixed (type* ptr = expression) expects expression to be a direct resolvable variable that points to managed memory (such as an array, string, or fixed-size buffer).
When you write (type*)expression, you are performing an operation. The result of that operation is a raw value (an address). You cannot "pin" a raw value; you can only pin the underlying object variable. The compiler rejects the cast because it obscures the object that needs to be pinned.
Scenario: Casting During Assignment
This error commonly occurs when developers try to treat a byte[] array as an int* (or other types) to perform fast memory manipulation, attempting to do the conversion in a single line.
Example of error: trying to cast a byte array directly to an integer pointer within the fixed header.
public unsafe class DataProcessor
{
public void ProcessBuffer()
{
byte[] buffer = new byte[16];
// ⛔️ Error CS0254: The right hand side of a fixed statement assignment
// may not be a cast expression.
// The compiler needs 'buffer' to pin it, but the cast '(int*)' gets in the way.
fixed (int* p = (int*)buffer)
{
// ...
}
}
}
Solution: Pin First, Cast Later
To resolve this, you must respect the native type of the variable you are pinning. If you have a byte[], you must fix it to a byte*. Once you are inside the fixed block (where the object is safely pinned), you can freely cast that pointer to any other pointer type (int*, double*, void*).
Solution:
- Pin the variable using its matching pointer type.
- Cast the pointer inside the block.
public unsafe class DataProcessor
{
public void ProcessBuffer()
{
byte[] buffer = new byte[16];
// 1. Pin the byte array as a byte pointer (Types match)
// ✅ Correct: No casting on the right hand side.
fixed (byte* pByte = buffer)
{
// 2. Cast the pointer inside the unsafe block
int* pInt = (int*)pByte;
// Now you can treat the buffer as integers
*pInt = 12345;
System.Console.WriteLine(*pInt);
}
}
}
Why does this work?
The fixed (byte* pByte = buffer) line successfully tells the GC: "Pin the object buffer." Once pinned, pByte is a valid memory address. Since C# pointers are just addresses, casting pByte to int* (pInt) inside the block is simply telling the compiler to interpret that same memory address differently.
Conclusion
CS0254 ensures the compiler can identify exactly which object needs to be pinned.
- Check the Types: Does the pointer type on the left (
int*) match the array type on the right (byte[])? - Remove the Cast: Do not cast on the right side of the
=in afixedstatement. - Cast Inside: Pin the object using its native type first (
fixed (byte* p = arr)), then cast that pointer to your desired type inside the curly braces.