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How to Resolve Error "CS0254: The right hand side of a fixed statement assignment may not be a cast expression" in C#

The Compiler Error CS0254 is a syntax restriction error related to Unsafe Code and the fixed statement. The message reads: "The right hand side of a fixed statement assignment may not be a cast expression".

In C#, the fixed statement serves a specific purpose: it instructs the Garbage Collector (GC) to "pin" a managed object (like an array or string) in memory so that its address does not change while you are using a pointer to it. To do this, the compiler needs a direct reference to the managed variable. If you use a cast expression (e.g., (int*)myByteArray) on the right side of the assignment, you are providing a calculated value (the result of the cast) rather than the original variable reference required for pinning.

This guide explains how to correctly handle pointer type mismatches inside a fixed block.

Understanding the fixed Requirement

The syntax fixed (type* ptr = expression) expects expression to be a direct resolvable variable that points to managed memory (such as an array, string, or fixed-size buffer).

When you write (type*)expression, you are performing an operation. The result of that operation is a raw value (an address). You cannot "pin" a raw value; you can only pin the underlying object variable. The compiler rejects the cast because it obscures the object that needs to be pinned.

Scenario: Casting During Assignment

This error commonly occurs when developers try to treat a byte[] array as an int* (or other types) to perform fast memory manipulation, attempting to do the conversion in a single line.

Example of error: trying to cast a byte array directly to an integer pointer within the fixed header.

public unsafe class DataProcessor
{
public void ProcessBuffer()
{
byte[] buffer = new byte[16];

// ⛔️ Error CS0254: The right hand side of a fixed statement assignment
// may not be a cast expression.
// The compiler needs 'buffer' to pin it, but the cast '(int*)' gets in the way.
fixed (int* p = (int*)buffer)
{
// ...
}
}
}

Solution: Pin First, Cast Later

To resolve this, you must respect the native type of the variable you are pinning. If you have a byte[], you must fix it to a byte*. Once you are inside the fixed block (where the object is safely pinned), you can freely cast that pointer to any other pointer type (int*, double*, void*).

Solution:

  1. Pin the variable using its matching pointer type.
  2. Cast the pointer inside the block.
public unsafe class DataProcessor
{
public void ProcessBuffer()
{
byte[] buffer = new byte[16];

// 1. Pin the byte array as a byte pointer (Types match)
// ✅ Correct: No casting on the right hand side.
fixed (byte* pByte = buffer)
{
// 2. Cast the pointer inside the unsafe block
int* pInt = (int*)pByte;

// Now you can treat the buffer as integers
*pInt = 12345;

System.Console.WriteLine(*pInt);
}
}
}
note

Why does this work? The fixed (byte* pByte = buffer) line successfully tells the GC: "Pin the object buffer." Once pinned, pByte is a valid memory address. Since C# pointers are just addresses, casting pByte to int* (pInt) inside the block is simply telling the compiler to interpret that same memory address differently.

Conclusion

CS0254 ensures the compiler can identify exactly which object needs to be pinned.

  1. Check the Types: Does the pointer type on the left (int*) match the array type on the right (byte[])?
  2. Remove the Cast: Do not cast on the right side of the = in a fixed statement.
  3. Cast Inside: Pin the object using its native type first (fixed (byte* p = arr)), then cast that pointer to your desired type inside the curly braces.